2020-03-19 00:00:00, , Macworld
Content Categorization
/Games/Computer & Video Games
Word Count:
1776
Words/Sentence:
21
Reading Time:
11.84 min
Reading Quality:
Intermediate
Readability:
11th or 12th
These games are very much in that "art house" tradition of gaming I advocated for Apple Arcade last year, and they're well-suited to Apple's original promise of "critically acclaimed" games that stand out for their "originality, quality, creativity, and fun."
But late last month, Apple managed to kickstart a tad more interest in the service with the release of Crossy Road Castle, which essentially gave Apple Arcade its own version of Super Mario Bros.
The situation was a little direr just a month ago, as ahead of the half-year mark you could already find some outlets proclaiming doom and gloom in the wake of Apple Arcade's contemporary releases and the service's seemingly slow adoption rate.
It's worth wondering if the economic climate over the last few weeks will make Apple Arcade more appealing to studios, as people likely aren't spending money as freely as they were just a couple of months ago.
It's got over 100 games, it costs only $4.99 a month, and Apple is offering this package at a time when much of the world is sequestered indoors and saving money out of fears of a financial crisis.
Keywords
apple arcade
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